I played a lot of The Division when it came out. Going by its record-breaking sales numbers, you probably did too.I got close to level cap, spent a bunch of time in the Dark Zone – getting screwed over, and occasionally, screwing over others – and had a brilliant time. Then I stopped and never went back.
The Division was a huge success for Ubisoft – it broke a company sales record – but that drop-off is something the sequel wants to address. Its developer, Massive Entertainment, wants more people to be playing The Division 2 for longer, and to achieve that the team is Sweden is making a host of changes – some big, some subtle – to the sequel.
from IGN Video Games http://bit.ly/2T5Hjvn
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