Tuesday 23 April 2019

Spider-Man PS4 Had to Unmake Its Manhattan Open-World to Keep Running

In the opening sequence of Marvel’s Spider-Man for PlayStation 4, Insomniac Games had to come up with some creative solutions to make Fiske Tower bigger on the inside than it was on the outside.

Revealed during Insomniac’s GDC 2019 tech postmortem and subsequently posted on Twitter, Insomniac senior engine programmer Elan Ruskin shared a video showing how the developer managed to fit a larger interior inside of a smaller exterior while keeping all of Manhattan intact.

As it turns out, they didn’t.

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