Friday, 8 February 2019

Anthem: 6 Changes We Want to See

The Anthem Demo appears to do a lot of things right. The flying is smooth, the abilities feel devastating and powerful, and the overall gameplay oozes style.

But there are also a few changes we’d love to see in the final game. Let’s dive in.

Faster Movement Speed in The Forge

All too often, games can have a “hub” area where you can accept quests, sell items, fix up your characters, base build, etc. These areas are great, but some of them forcefully slow your character down for, well... who knows why. (Looking at you Red Dead 2). In a game like Anthem – a game that’s wildly about mobility and traversal – it’s odd to not give us the ability to sprint in Fort Tarsis, seemingly for the purpose of sightseeing. Also, why do we start each session in a weird basement while our character looks at their hand? It’d be more effective to start us out near Javelins every time we log in.

Continue reading…



from IGN Video Games http://bit.ly/2TEmTtF
via IFTTT

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