The Outer Worlds, developed by Knights of the Old Republic II and Fallout: New Vegas developer Obsidian Entertainment, won’t be nearly as long as some fans are hypothesizing.
In an interview with GameInformer, co-directors Tim Cain and Leonard Boyarsky discuss fan expectations for the game, and while they strongly feel it’s an awesome game fans will want to play, they want people to know it’s more of a “reactive RPG” than a sprawling open-world.
"People think it’s more of an open-sandbox of a game, like 'oh, they’re gonna be able to go anywhere on any of the planets'... no...” said Cain. "People are speculating, like, hundreds of hours of gameplay... and no."
from IGN Video Games http://bit.ly/2MUwGsH
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