Wednesday, 3 April 2019

How Nintendo Revived Local Co-op Without Anyone Noticing

There aren’t enough reasons to invest in an extra knock-off controller these days. Something translucent and brightly coloured, built around a sticky X key and a ‘turbo’ button with indeterminable function. In fact, there’s scarcely ever cause to connect another gamepad to a console at all. In 2019, the primary purpose of a second controller is to charge while you’re using the first.

You can still play co-op on your couch, sure - but chances are, you’re sitting on it alone, with your ally on the other end of a mic. That's a cultural change that began nearly two decades ago, with the rise of Xbox Live. Microsoft, with the help of Halo and Rainbow Six, managed to convince console gamers that multiplayer was not only fun over an internet connection, but often better - in the sense that you didn't have to wait until your mate Darren could come over after school, and wrap up when Darren's mum said it was time for dinner 40 minutes later. Instead, you could play with different Darrens in different timezones, and all those staggered 40 minutes would make up a continuously raging battle happening all over the world.

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from IGN Video Games http://www.ign.com/articles/2019/04/03/nintendo-is-single-handedly-keeping-local-co-op-alive
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