Google’s Stadia game-streaming service is a fascinating leap into the future of gaming. But in a world of varying internet speeds, restrictive data caps, and the worrying loss of “ownership,” it has a few challenges to overcome. Stadia engineers think they can at least conquer the input lag problem with what Google calls “negative latency.”
That may sound like an oxymoron, but (contrary to the memes that have already risen about it) Google isn’t claiming that your on-screen character is going to actually act before you press the button. Instead of your game playing itself like Lineage II: Revolution, Google is just trying to close the gap between your computer and their server.
from IGN Video Games http://www.ign.com/articles/2019/10/10/googles-apparent-plan-to-tackle-lag-on-stadia-explained
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