Early in development, Sunset Overdrive actually had a lot in common with the then-unreleased, now-immensely-popular multiplayer game Fortnite.
IGN's Ryan McCaffrey sat down with Insomniac CEO Ted Price for this month's episode of IGN Unfiltered (see below) and talked about the origins of the popular Xbox One exclusive.
“Our first prototypes were, actually, you building a fort with friends, fighting off hordes of
" Price said, "So, very similar to a very popular game today, which we all sort of chuckle about, but the game did morph along the way to something that was more of a story-driven, open world game.”
There are still vestiges of that early iteration of the game, which players can experience in Sunset Overdrive's base defense encounters. Price went on to explain other early ideas, which included experiments with cover-based combat and more, and how the team stumbled upon the magic combination which makes Sunset Overdrive so unique.
from IGN Video Games http://bit.ly/2MmLChu
via IFTTT
No comments:
Post a Comment