God of War director Cory Barlog has revealed that Sony Santa Monica had discussed cutting Kratos from the game during the early planning stages for the 2018 PS4 game.
Talking at Gamelab in Barcelona, Eurogamer reports that Barlog said “Early in discussion, people were saying we had to get rid of Kratos. It was like, 'he's annoying, he's done'."
Barlog went on to describe that members development team felt that Kratos’ anti-hero design had been played through in the original trilogy, and that the new game needed a fresh protagonist. The argument was that the mythology was important to the series, not the character of Kratos.
from IGN Video Games http://www.ign.com/articles/2019/06/26/kratos-was-almost-cut-from-god-of-war
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