When I first saw the reveal trailer for Paranoia: Happiness is Mandatory, I made the assumption that it was some sort of management simulator, similar to Prison Architect or a comedic version of Observation. Thankfully, I was incredibly wrong.
Unaware that developer Black Shamrock had secured the rights to the tabletop RPG of the same name, I was ecstatic to find learn that Paranoia: Happiness is Mandatory is a compelling mix of classic isometric RPGs and tactical combat sims set in a hilariously absurd Orwellian nightmare.
The world of Paranoia is a far-future automated habitat known as Alpha Complex, where everyone is Happy™. Happiness™, in this scenario, means thoroughly medicated and pacified by the various agents of the very good and kind, and definitely not-at-all evil supreme overlord of your little world, Friend Computer.
from IGN Video Games http://www.ign.com/articles/2019/06/13/paranoia-happiness-is-mandatory-gameplay-demo-impressions-e3-2019
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